Themen
L&D
Webinar Highlights Business Case for eLearning Games
Plymouth (UK), September 2016 - Serious results with serious fun: The business case for eLearning games is being hosted by award-winning eLearning company, Sponge UK at 1500 (BST) on Thursday, September 15.
» MORENine out of Ten Organisations Plan to Use Virtual Reality for L&D
Cirencester (UK), August 2016 - The UK's largest study into the use of virtual reality (VR) in learning, published by Kallidus, shows VR has captured the imagination of L&D professionals and could prove to be the next big transformational learning technology. The research, entitled "Virtual Reality: The next big transformational learning technology", is available online. The findings reveal that 91% of L&D professionals plan to use VR for learning in their organisation, with over a third planning to roll out VR over the next three years.
Learning Impact Improves When L&D Work with Business
London (UK), June 2016 - A report by Towards Maturity and sponsored by LEO shows that L&D leaders are more able to demonstrate the value of learning when they work together with business leaders to solve performance problems. The document excplains that only 31% of L&D leaders work up front with business leaders to identify the Key Performance Indicators (KPIs) that they want to improve.